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AI Insights · Timothy · October 2021

Top 5 Platformer Games on Android in the US: Q3 2021 Performance

Explore the performance metrics of the top 5 platformer games on Android in the US during Q3 2021, including downloads, revenue, and active users.

Top 5 Platformer Games on Android in the US: Q3 2021 Performance

In Q3 2021, the top 5 platformer games on the Android platform in the United States showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at how each game performed during this period, based on data from Sensor Tower.

MEGA MAN X DiVE - MOBILE experienced fluctuating weekly revenue, starting from approximately $98K in mid-August and peaking at around $132K the following week. By the end of September, the revenue settled at about $75K. Downloads showed a declining trend, starting at 68.8K and dropping to 11.3K by the end of the quarter. Active users also saw a decrease, from 32.4K in mid-August to around 21K by the end of September.

CookieRun: OvenBreak exhibited a steady increase in revenue towards the end of the quarter, starting from about $32K in early August and reaching $41K by late September. Downloads surged significantly in September, from 5.2K at the end of August to 23.4K in mid-September. Active users remained relatively stable, fluctuating around 30K to 32K throughout the quarter.

Subway Surfers maintained a consistent revenue stream, hovering around $20K to $24K for most of the quarter. Downloads showed a slight downward trend, starting at 106K in late June and gradually decreasing to 69.1K by the end of September. Active users followed a similar pattern, decreasing from 2.36M in late June to 1.68M by the end of the quarter.

Crash Bandicoot: On the Run! saw a notable decline in revenue, starting from $16.9K in late June and dropping to approximately $6.3K by the end of September. Downloads, however, spiked in September, reaching 25K in the first week and maintaining similar levels throughout the month. Active users decreased from around 200K in late June to about 111K by the end of September.

Sonic Forces: PvP Battle Race had a fluctuating revenue trend, starting at $18K in late June and dropping to about $1K by the end of September. Downloads remained relatively stable, averaging around 20K per week, with a peak of 25K in the last week of September. Active users showed consistent engagement, maintaining levels around 266K to 286K throughout the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021